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Thursday 2 June 2011

Assessment Item 3 - eLearning Design

Conducting a Profile - Mini Unit of Work
"Life in Antarctica"
Conducting a class profile of students allows the teacher to become aware of the individual learning needs such as those underlined by Howard Gardner's multiple intelligences. In this instance, the teacher will discover with each student if they learn best by visual, audio or kinaesthetic learning experiences.  For me, having a class of 28 students that are fortunate enough to be a one-to-one student to laptop ratio, was the starting point for my profiling. The 28 students took the time to complete a primary school version of the Birmingham Grid for Learning, this particular test was intriguing to the students because at the completion of taking the test they had the chance to see their results in a colourful graph which they printed off. I also found a great website resource which had printable posters to explain to the students in easy to understand terms what their results meant including both strengths and weaknesses. At the completion of this test, I was able to print off a 'SMARTS' pizza graph which was displayed on one of the wall's of the classroom and around this was the posters from the above mentioned website resource so that the students could freely check their test results and be able to understand what type of learning activity or scenario in which they will learn from best. In addition to this I also took simple anecdotal records, notes from my mentor teacher’s class data folder and I provided students with a KWL Chart (what do I know, what do I want to know and what have I learnt) about "Life in Antarctica" which I scaffolded the questions appropriately for my students to complete.  When combining the results of these four types of profiling tools I found the following results.

In this class I have found that there is one student with Autistic Spectrum Disorder, one student with a speech disorder, a further eight students with learning difficulties, two students which English is their second language, one student who is identified as Torres Strait Islander and Indigenous and four students who are identified as being gifted and talented.  From the SMARTS results in particular, my students were found to be kinaesthetic and visual style learners.

LMQ1: What do my learners already know?
By carrying out a knowledge and skills audit I found that my learners prior knowledge of the mini unit we are focusing on this term ("Life in Antarctica") consists of basic facts including the animals, however, they did confuse Antarctica with the Arctic at some stages such as mentioning Polar bears and similarly students knew limited facts about the climate being cold in general. My students struggled to answer further questions in regards to location, exploration, survival and several common facts about Antarctica.
I believe that my students perceived needs include identifying the difference between Antarctica and the Arctic as well as learning many of the facts surrounding Antarctica's geography, climate, natural resources, Antarctic Treaty, human and natural changes, physical features of the continent, exploration and the hardships faced, the technology and equipment changes over time, survival, animal and plant life and lastly, what it would be like to live and work there. 

LMQ2: Where does my learner need/want to be?
The intended learning outcomes in my mini unit of work are from the essential learnings as follows;
Studies of Society and the Environment (SOSE)
Ways of working;
• pose and refine questions for investigations
• plan investigations based on questions and inquiry models
• collect and organise information and evidence
• evaluate sources of information and evidence to determine different perspectives, and distinguish facts from opinions
• draw and justify conclusions based on information and evidence
• communicate descriptions, decisions and conclusions, using text types selected to match audience and purpose
• share opinions, identify possibilities and propose actions to respond to findings
• apply strategies to influence decisions or behaviours and to contribute to groups
• reflect on and identify personal actions and those of others to clarify values associated with social justice, the democratic process, sustainability and peace
• reflect on learning to identify new understandings and future applications.
Knowledge and understanding;
• Environments are defined by physical and human dimensions
• Interactions between people and places affect the physical features of the land, biodiversity, water and atmosphere
• Physical features of environments influence the ways in which people live and work in communities
• Sustainability of local natural, social and built environments can be influenced by positive and negative attitudes and behaviours
• Global environments are defined by features, including landforms, location markers (Tropics of Cancer and Capricorn, and the Equator), countries, regions, continents, and climatic zones.
• Maps have basic spatial concepts that describe location and direction, including north orientation and four compass points, symbols and a legend or key.
English
Ways of working;
• identify the relationship between audience, purpose and text type
• identify main ideas and the sequence of events, and make inferences
• recognise and select vocabulary and distinguish between literal and figurative language
• interpret how people, characters, places, events and things have been represented and whether aspects of the subject matter have been included or excluded
• construct literary and non-literary texts by planning and developing subject matter, using personal, cultural and social experiences that match an audience and purpose
• make judgments and justify opinions using information and ideas from texts, and recognise aspects that contribute to enjoyment and appreciation
• reflect on and describe the effectiveness of language elements and how the language choices represent people, characters, places, events and things in particular ways
• reflect on learning to identify new understandings and future applications.

Knowledge and understanding;

Reading & Viewing
• Purposes for reading and viewing are identified and are supported by the selection of texts based on an overview that includes skimming and scanning titles, visuals, headings, font size, tables of contents, indexes and lists
• Readers and viewers draw on their prior knowledge of language and texts when engaging with a text
• Words, groups of words, visual resources and images can be included or excluded to elaborate ideas and information and to portray people, characters, places, events and things in different ways.
• Readers and viewers use a number of active comprehension strategies to interpret texts, including activating prior knowledge, predicting, questioning, identifying main ideas, inferring, monitoring, summarising and reflecting.
Language Elements
• Paragraphs separate ideas in texts and contain a topic sentence.
• A sentence can be either simple, compound or complex.
Writing & Designing
• The purpose of writing and designing includes entertaining, informing and describing
• Writers and designers can adopt different roles, and make language choices appropriate to the audience
• Words and phrases, symbols, images and audio affect meaning and interpretation.
• Text users make choices about grammar and punctuation, to make meaning.
• Sound, visual and meaning patterns, including word functions, are used to spell single-syllable and multisyllable words
• Writers and designers refer to authoritative sources and use a number of active writing strategies, including planning, drafting, revising, editing, proofreading, publishing and reflecting.
Literary & Non-Literary Texts
• Aspects of subject matter can be included or omitted to present a point of view
• Literary texts entertain, evoke emotion, and convey messages and information.
• Non-literary texts report, inform, present and seek opinions, present arguments, persuade and negotiate.
• Information and news reports, articles, features, simple arguments, descriptions, explanations, group discussions and formal presentations are types of non-literary texts.
• Main ideas are established by identifying who, what, where, when, how and why.
• Reports and arguments have structures, including an introduction or a general statement, elaboration of information or reasons, and a conclusion.
The personal learning needs and goals of my students are as follows;
The students in this class have such a wide range of skills and abilities, for this reason I have designed the mini unit of work to be based on a student-centred approach.  This means that the students will be able to have a bit of flexibility to work independently by themselves at their own pace with good quality scaffolding provided by the teachers.  This will also give the teachers a chance to work more one on one with the students who have learning disabilities.  The lesson sequence will also be based on my students need including plenty of visual stimulus and engagement in ICTs wherever possible.
Therefore the learning outcomes for this unit of work are to;
1.Research information on the materials from weeks one to five about Antarctica.
2.Engage in information and communication technologies when possible.
3.Examine adaptations that man makes to survive in extreme conditions.
4.Develop an understanding of human survival and adaption in the unique environment.
5.Decide upon 6 items for survival.
6.Set up a Glogster.
7.Present Glogster to class. 

LMQ3: How does my leaner best learn?
To be able to offer the students a supportive learning environment, I found that my students became somewhat more equalised when working hands on with a physical task, a visual styled learning experience or working with information and communication technologies which were incorporated into their learning experience plans. For this exact reason, I believe that there were no disadvantages, as the whole class came together and became really gelled which works well.  At the same time, there were still two students that required extra support from myself and my mentor teacher by means of prompting, further explanation, alterations to their assessment items, help with spelling and writing as well as several of the gifted and talented students who required extra planning resources for when tasks were completed before the rest of the class had finished, so I had created some additional higher order thinking activities that align with Bloom's Revised Taxonomy.

My Design Rationale
In accordance with the learning theories including engagement, constructivism and connectivism, this mini unit was planned to enhance, extend and transform learning for my students with the major emphasis being on information and computer technologies that are integral to the lesson sequence such that the learning outcomes could not be achieved in any other way.

Below is the lesson sequence which outlines briefly the learning experience plans for this particular mini unit of work.  It aims to achieve excellence in acquiring, integrating, extending, refining and using knowledge meaningfully by providing a wide range of digital pedagogies and scaffolding so that the students are able to learn effectively.

Lesson 1:
Students will discover what and where is Antarctica by exploring the continent on Google maps and researching factual information on website resources such as Classroom Antarctica and Australian Antarctic Division.  Classroom discussion will be focused on Antarctica's location, climate, geography, natural resources, treaty and human and natural changes.

Lesson 2:
Students are to investigate who explores Antarctica and how do they explore Antarctica by looking at digital images, digital videos, timelines and email correspondence of scientists and expeditioners.  Classroom discussion will be focused on the hardships faced and changes in technology over the years as well as the purpose for exploration.

- Digital Video of Mawson's Expedition in 1912. 
Lesson 3:
Students will start to understand human survival in harsh environments by reading survival stories such as Shackleton's and looking at survival tools.  Classroom discussion will be focused on the dangers and preventative strategies for personal safety.

Lesson 4:
Begin introducing students to their Assessment Items (Antarctic Survival Kit and Learner response multiple choice questionnaire) inform students on what they are and why they are important.  Start planning and preparation of their survival kits, model one necessary for a desert environment and introduce students to Glogster.

Lesson 5:
Students are to look at what it would be like to be living and working in Antarctica by exploring information on blogs and project rooms.

Student Assessment for this mini unit of work includes:
1. A multiple choice questionnaire which will be presented by using the Interactive Whiteboard, the student’s laptops and a flipchart created as an Active Expression Session.  The questionnaire will consist of materials learnt in weeks one to five.
2. An Antarctic Survival Kit, by selecting the six most important items that are essential for preserving life in an emergency situation which will be presented by the students creating a Glogster.
3. Other informal assessment methods that will be used include classroom discussions, teacher walking around classroom to observe that students are on task, informal questions and answers and monitored student involvement, participation and complete of tasks.

Further resources used in this mini unit:
-ANARE
-Virtual Teacher
-Cool Antarctica
-Penguin Weather Forecast
-Tents for survival


Thursday 14 April 2011

FINAL BLOG POSTING ASSIGNMENT 2

Reflective Synopsis

Gone are the days when teaching from a text document in a boring classroom was the be all and end all of your school days.  Now the digital technologies in education have arrived and bring a whole new outlook on teaching in the classroom.  Digital tools add fun, creativity, an increase in student engagement and many more exciting aspects to the modern day classroom.

Over the past six weeks, I have experienced the use of many different digital technologies including Websites, Wikis, Blogs, Podcasts, Digital Images, Digital Videos, Glogster, Prezi, Powerpoint, Zooburst, Online Timelines, Online Concept Mapping, Google Documents, Google Maps, Google Earth, Animations and Simulations, as well as many more.  All of which I didn’t even know existed up until now.

Initially I was inquisitive about the massive changes that have occurred in the classroom, even since I was at school, which was not so long ago.  The people who discovered and created these wonderful opportunities for students, teachers and learning, have much to be appreciated for.

When I first started to participate in several of the digital technologies I realised it was going to be a big workload and I couldn’t understand why we had to cover such a large number of different tools.  Much to my aspiration for learning in this area, I completed all of the weekly tasks in a timely manner and blogged about my experiences for each of the tools.  Though I am still extremely nervous about how long it will take me to learn more in depth about these tools before I hit the classroom, at the same time, I can’t hold in my excitement because I can already see the fulfilment that information and computer technology brings to students at school.

I also feel a sense of nervousness and am scared in regards to my own learning, hoping that I will be capable of creating such amazing and inspirational ‘flip charts’ and lesson plans like my mentor teacher does every day.  In spite of all the positive and negative facts that surround digital technologies in the classroom, I have come to realise the most beneficial part is that it caters for all types of learning styles such as visual, audio and kinaesthetic, where a classroom without digital technologies cannot do such a thing in the time constraints that teachers have. 

From the four groups of digital technologies that I explored in this course, I have stubbornly had to put my opinions aside and choose only one tool from each week to elaborate on.  My judgement and selections were based upon a variety that included individual activities and group work.   

Firstly I chose Blogs, as I had already created one and have been using it the most.  This was used for blogging about my thoughts and opinions on my learning journey and more specifically how to apply these tools in my teaching context.  There is more information on blogs if you click on the link to see ‘Appendix A’.  In this blog posting you will be able to view my analysis done by means of a plus, minus and interesting (PMI) as well as further information about blogs.  You are also welcome to visit my blog whenever you like to see the creativity I have designed, the links I have attached to some important websites for teachers and more information about digital technologies.

My emotions changed quickly as I went from being far from enthusiastic about any of the digital tools to now thoroughly enjoying using my blog as you can tell from the amount of work I upload into it and I strongly believe that blogs can be used to enhance students learning by doing something that is educationally progressive, innovative, and beneficial.  It also adds an extra dimension to the subjects being taught in the classroom (Bender, 2003).

With blogs there is such a vast range of opportunities all in one handy location and once published, blogs also offer the opportunity for feedback which scaffolds the students learning process.  As compared to the other tools in this group which were Websites and Wikis, I am of the belief that wiki’s can be dangerous as anyone who has access to your wiki for collaboration purposes can also delete all the work you put into it.  For websites, there was no collaboration whatsoever which defeated the educational purpose for me. 

The second digital tool I have chosen is Digital Videos as students today live in a multimedia world and appreciate variety in their learning environment.  Students take audio visual information and the internet for granted and when learning they find a mixture of text, still images, sound and video clips is more interesting than ‘chalk and talk’, overhead projectors and the odd trip to the computer lab.  It provides opportunities for higher order thinking skills when producing their own digital videos in any context and is simple to produce with many online programs that provide guided instruction.  Please see 'Appendix B' for further information on digital videos and to view my own video which was designed using Windows Movie Maker.  I was delighted to see my finished product and trust that students will use their imagination and connect to the topic being taught in a more productive manner.  

As compared to Digital Images and Podcasts which were also in this group of technologies, I found that Digital Videos were a combination of both and seemed to be easy to create.  The images alone may speak a thousand words but for students who are not visual learners this can create a barrier by not providing enough information for the learner.  Podcasts on the other hand I found extremely interesting and would definitely still be used in my teaching context as with digital videos they are almost one in the same.

Glogster is the third digital tool I have chosen from the technologies in the following week.  It is a fun learning experience for students and a new way to express creativity.  It can be private and secure and with teachers monitoring, it allows a safe virtual classroom to exist.  Similar to the previously mentioned tools, it brings new interest levels and increased engagement by students as it is no longer seen as a boring poster by adding audio visual aspects to the traditionally text-orientated subjects.  It also promotes collaboration and team work with classmates and has an unlimited shelf-life.

When discussed alongside other technologies such as Prezi and Powerpoint, it stands out due to the ease of extracting information from.  I felt that even though Prezi was an amazing tool, I would have had difficulty in designing my own as it is complex and has many features.  At times when watching other presentations from Prezi I felt sea sick from the zooming options.  As for Powerpoint I still believe it’s a bit outdated and even though still widely used in classrooms all around the world, I personally believe that students need to progress and learn more about the future and new technologies available to them.  To view more information about this set of tools please see ‘Appendix C’.

The last group of digital technologies consisted of many tools and I found it difficult to pick only one.  I feel that Animations and Simulations would have been my favourite, though I did not feel as though I had enough time to create my own and provide an example to show that I could use that specific tool.  Because of this, I have decided to go with Online Concept Mapping.

Online concept mapping is an easy tool which organises information in a nice and attractive manner.  It can be colourful, shapely and include all sorts of different designs depending on how creative you want to be.  This tool can be used in the classroom for many activities such as brainstorming, problem solving, unit plans, organising work for diverse ability students and yet again limitless ideas.  When compared to the rest of the tools in this group, I have found them all quite difficult to fault.  For more information on this topic please see 'Appendix D'.

With all digital technologies being used in the classroom, I thoroughly agree that as long as it has precise deliberation and intentional focus on the needs to understand pedagogy, the use of any digital tool provides true opportunities for inspirational and meaningful learning (Bender, 2003).

As with many things that people do in society these days, there are always legal, safe and ethical guidelines in which we must obey.  As for digital technologies in the classroom it can be the students and teachers who are both equally responsible to adhere to these guidelines.  As a teacher it is our duty of care to consistently monitor the content to make sure it is appropriate, receive permission from authors and owners to use photographs, videos and so forth.  As well as setting up log in and password details, avoiding plagiarism and making sure that our students are aware of their work on the internet being global.  Please see 'Appendix E' for a table summary of legal, safe and ethical issues in the classroom.

All in all, I now have a greater understanding for why this course had to cover such a large range of tools.  It seems as though it gets better each time but this does not mean that one tool is not good or useless in a way, because they are all useful in a teaching context.  The effectiveness of digital technologies whether they are online or offline, are there to help students further increase their knowledge and understanding of the way in which everything works.  As time goes by, I look forward to investigating more tools and hopefully create and design amazing pedagogy for my students.

References
Bender, T. (2003). Discussion based online teaching to enhance student learning, Theory practise and assessment.  Retrieved 14 April 2011, from: http://books.google.com.au/books?hl=en&lr=lang_en&id=xszRJUVqWIcC&oi=fnd&pg=PR13&dq=enhance+student+learning+experience&ots=C3zxLz9sPG&sig=oA15PqdKJ66OE9nCttNpszhi3NQ#v=onepage&q=enhance%20student%20learning%20experience&f=false

Appendix E


Wright, I. (2011). Legal, ethical and safe ICT practices.  Retrieved 15 April 2011, from http://mrwrights.blogspot.com/2011/04/teaching-internet-safety-in-classroom.html#more


There are many websites which provide excellent examples to help teachers with the legal, safe and ethical guidelines such as the following list I have provided.
- CyberSmart
SmartCopying
- CreativeCommons

Below there is a fantastic example of using digital technology and teaching your students about internet safety.  Enjoy! 

Friday 8 April 2011

Appendix D

Week 6 Activities & Reflections

1.  Animations & Simulations 
Animations and simulations are something I have known about for a while but never had the opportunity to learn much about.  Being for a classroom context where the students all have different learning styles, this comes in handy as it offers substantial advantages over general print based texts.  They offer a virtual experience where some things for the classroom are impossible due to cost or location and they are made possible due to the tools accessible through the internet.  However, like most of the digital tools I have discussed already, they take a lot of time, effort, creativity and imagination to design them just how you want them and for the exact purpose of your class.
Interactive learning objects that are readily available on the internet are Education Queensland’s ‘Learning Place’ or the ‘Learning Federation’ just to name a couple.  Most of these come with a subscription fee or some sort of cost additive.  However, if your school can afford to do this, they are definitely well worth the exploration as students become completely engaged in the topic you will be teaching.

These are just some of the resources that I have started collecting:
2.  Google Earth
Whilst I originally downloaded Google Earth back in 2006 to show my family the houses I lived in France in 2005, it was astonishing to everyone then and yet it still amazes me every time I use it.  More recently, a fellow student of mine from America visited her college and parents house back in The States on my laptop just to show me how different Australian houses are compared to theirs.
I could compare it to travelling only this time it’s online instead of physically ‘being elsewhere’. 

Google Earth is described as being a virtual globe, map and geographical information program from which the images are obtained via satellites, aerial photography, and other sources.

Google Earth for Educators is a phenomenal resource for teachers.  It encompasses classroom lesson plans and ideas, tutorials and tips, as well as communication between other teachers that are or have previously used it and a showcase of students work.

For use in the classroom there are plenty of examples given online such as a few of the following.
Biology: Track routes of chimpanzees in Tanzania's Gombe Forest. See the Jane Goodall Institute Chimpanzee blog here.
Ecology: Create a short quiz about anything like this one.
Environmental Science: Have students check Alaska's global warming problems. See how the Sierra Club used Google Earth to depict this problem here.
Geology: Find images, links, and descriptions, with information about thousands of volcanoes around the globe, thanks to organizations like the Smithsonian Institution's Global Volcanism Program.
Global Awareness: Study the Crisis in Darfur with the US Holocaust Memorial Museum's unprecedented project.
History: Explore Tutankhamun's Tomb.
Humanities: Have your students scout film shoot locations like this teacher did with The Golden Compass.
Literature: Bring class or contemporary tales to life with Google LitTrips.
Math: Explore distance, velocity, and wave properties of tsunamis.
There are many more ideas on how Google Earth can be used for all subjects across the board.  So why don't you go check it out for yourself at Google Earth for Educators.




3.  Online Concept Mapping

A concept map is a diagram showing the relationships between different items.  Generally it is used as a graphical tool for organising and representing knowledge (Wikipedia, 2011).  The items or concepts can be grouped and displayed in bubbles, circles, boxes and so forth with lines or arrows representing the connection between them.  It is a strong visual tool which is commonly used for many different things.  

The concept map I designed encompasses the digital technologies I have learnt this far in ICT's for Learning Design.  
  
In my teaching context I could use concept maps for just about anything.  Some examples include;
-         assigning a topic to students and their homework is to brainstorm some ideas about their thoughts on that topic
-         creating a food chain web
-         create a map to show connections between letters, sounds and words that start with each letter
-         For maths it could be used for summarising a unit so students are able to see the big picture
-         To categorise or group different types of things (animals-mammals, amphibians)
-         Create a family tree
Concept Map SWOT Analysis
Strengths:
-         Is a great tool for the classroom
-         Explores knowledge and shares information
-         Students can work collaboratively or individually
-         Can be used in ranges from simple to advanced
-         Can be used as assessment (understanding concepts & relationships)
-         Free to use
Weaknesses:
-         Requires some training
-         Some programs are not interactive
Opportunities:
-         Can be used for one or several concepts
-         Plenty of different types of mapping tools available
-         Organisation tool uses
Threats:
-         Can become boring if over used in the classroom

4.  Zooburst
Zooburst is one of the latest digital technology tools available to the public through their website at Zooburst.  It creates interactive, third-dimensional (3D) pop-up books.  The 3D books can be viewed in augmented reality mode (if you have a webcam) or like a video online.  A printing option is also available and the online book can be rotated for viewing purposes or even from different angles by holding down the left clicker on your mouse.  Currently some already made examples can be viewed when you sign up for free or you can start by making your own digital storytelling book.  On the website there are also simple step guidelines on how to create your own project which would be perfect for your students. 
In the classroom context this could be a very useful tool.  I am imagining in English, the students can put together their own personal story about an experience.  As with many of the other digital tools mentioned over the past couple of weeks, this tool has endless opportunities in which to create contextual books for use in any subject at school.  I personally believe that I might actually use this in my teaching career and that it caters for all students to put their personal work into a work of art!  

Thursday 31 March 2011

Appendix C

Week 5 Activities & Reflections
1.  Powerpoint  
So it’s been around the block a few times as one might say, and became boring to me, personally.  Not in a completely negative way just that in modern times, there is so many ICT tools to play with that are amazingly advanced and exciting that it seems Powerpoint has been left behind.
Basically, Powerpoint is a software package that can be used to present information in a slideshow which generally supports an oral speech.  It can include text, charts, graphs, sound effects, videos and so forth.  The specific aim is to make a powerful impression on the intended audience and it can be useful in the classroom in plenty of different ways and by presenting many different forms of information.  To view a good example of a Powerpoint presentation, click on this link Powerpoint Presentation.
In more recent times, PowerPoint has faced upgrading and now it includes many features including the ability to embed text, linking and interactivity with audio, images, voice recording and video even.  It’s extremely easy to use and just as a prime example for classroom-based use it can be used to create a narrated stand alone presentation with the students voice recorded in the slide, it allows for all students to ‘get rid of those jitter bugs’.  Some more examples include an analysis of a process, to create interaction (choose your own path) story books, create interactive quizzes, concept maps, brain storming and yet again the list goes on.
So for this generation of learners, I believe this tool is fantastic and being the most widely used presentation tool in the world, it also doubles due to the simplicity.

2.  Prezi
Prezi is about ‘helping people understand each other better’ (retrieved from http://prezi.com/about/).  On the website they refer to presentations being 50 or more years old and stating that they are not evolving especially since slides were around in those days and to change all that, Prezi came about.  Prezi is a collection of one’s ideas emerged into an online space where you can see how they relate.  Its aim is to connect audiences and its web-based maps have brought a new beginning to how we navigate through map books.  A person can zoom out to see the big picture or zoom in to see the detail.  It was launched in April 2009 and since then the company has grown massively into 2010 and 2011.
There are 3 basic products that include Prezi Desktop, where you can create, edit and show prezis from your own computer without internet access, Prezi Meeting, where you can work with anyone, anywhere to edit and show prezis with up to 9 other users by generating a link or Prezi for iPad, which is a portable version (application).
So how did I go using Prezi?  I think it's ridiculously awesome!!!!!!!!!!!!
This is because as Teachers we often need to analyse long sections of text with our classes and the ability to zoom in on images or text helps students focus on what the important bits are.  The ability to do this also can help to expand on meanings of particular words and help students associate words with images, diagrams and texts.  Even though I haven't had a chance to make one up myself yet, here I have two perfect examples of Prezis below, enjoy!






3.  Glogster
Glogster ‘Poster Yourself’ is a social network that allows people to create their own personalised interactive posters, or glogs, for free.  In simple form, it’s a graphical blog that acts as an interactive multimedia image and others say it’s an online scrapbooking tool.  There is not only Glogster available, in fact there is already an Educational Glogster website which has been created that promotes itself as being a collaborative learning platform for teachers, educators and schools.  It features Glogs (the interactive posters), collaborative class projects and a school-level teacher management of students and classes.  It provides a private and safe student environment, engages students in fun and creative activities and supports national educational standards.

There are many benefits of using this online digital tool as an educational resource including some of the following;
-         A fun learning experience
-         A new way to express creativity
-         Private, secure, safe virtual classroom monitored by teachers
-         Drives new interest levels around subjects that may have been seen as ‘boring’ in the past
-         Adds needed audiovisual aspects to traditionally text-orientated subjects
-         Fosters teamwork and collaboration with classmates
-         Increases drive to be independently creative
-         Unlimited shelf life
-         Improves teacher-student relationships
-         Keeps teachers and students up to date with modern technology

I personally believe that Glogster is great and can be used in limitless ways to present ideas and information to my class and for my students to do the same back to me.  Last but not least, Glog’s are also versatile in that you can embed them into a professional blog for example, then it is easily accessible wherever you are.  For the most part I think that I would use Glogs in my teaching context for a student assessment.  For example, pick a topic (Australia) and create an online interactive poster with your findings.  

Glogster SWOT Analysis
Strengths:
-         Highly interactive so students will be interested
-         Free tool
-         If registered you can save and publish your blog, provide comments/feedback
-         Easy to learn, use & edit
-         Provides plenty of examples and different design options
-         Can upload video clips from Teacher Tube, School Tube etc.
-         View options to have it seen as public or private
-         Promotes creativity and individuality
-         Students able to express feeling and opinions on topic
Weaknesses:
-         Need to be online to view
-         Upload time
-         Must register
-         Age restrictions (13 years & up)
-         Need to save frequently
-         Some glogs are not excepted in schools due to content (inappropriate images)
Opportunities:
-         Class options available
-         To create and publish projects
-         The ease of use with text, images, sound and videos
-         Assessment can be authentic
-         Students can collaborate but commenting on peer work
-         Students are able to view different internet options available
Threats:
-         Inappropriate use of material
-         Schools can have youtube or glogs blocked
-         Online chat not private
-         Cyber bullying / Cyber stalking and so forth can occur
-         Publicly shared

My Glog 


A Glog I can definately use in my classroom..